Below is probably the best thought out and CONSTRUCTIVE response I have read in the last ten years, AND Devonian has highlighted a huge sodding great gap in our collective knowledge , URBAN FORAGING AND CITY CRAFT ?????, have we really screwed up so much that we have focused almost entirely on NAVIGATING and BUGGING OUT OF CITIES and not developed intel and skills on souring resources in cities. Turn Empty Necropolis into City Smorgasbord
Finding water in urban sealed systems
Urban foraging
Guerrilla Gardening
Urban movement
Finding some place to kip outdoors in the city without getting bushwacked
Avoiding the higher numbers of plods, officials etc
Accessing off limits areas, storm drains, cable tunnels, cellars, crypts, sub terr stores, reservoirs, UG railways etc
Finding shelter that's both secure but easy to get out of in a hurry
You lot REALLY have to read BENEATH THE CITY STREETS by Peter Laurie
And looking at Devs comments in more depth to be fair Snaring and Bow Making etc have equal value in the necropolis as they do in the boonies.
"Devonian Wrote:
Is Camping and Bushcraft a part of prepping and survivalism?
A "part" of it? - Yes.
A useful skill? - Yes.
But is it something you are likely to need to rely upon for your survival following an event, in the UK? - No.
So rather than knowing how to set a snare, make a bow, construct a shelter; how about developing your 'urbancraft' instead, such as being able to source water in an urban environment (think manhole keys); how to stealthily open a locked door (bump keys); where to look for non-obvious sources of food......... etc etc........"