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Traps
2 December 2012, 18:07,
#17
RE: Traps
Having strong, defensible boundaries on you land will always be a good idea (Fences, hawthorn hedges etc), but until know of a definite threat, I wouldn't put in active traps, but passive obstacles, like large rocks, dips and obscured obstacles in hedges to stop vehicles etc, as well as making it easy to defend, but hard to approach.
If I knew people we coming, like a raiding party some time after SHTF, only then would I consider the Viet cong stuff
Woe to those who add house to house and join field to field, Until there is no more room, So that you have to live alone in the midst of the land!
Isaiah 5:8
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Messages In This Thread
Traps - by Metroyeti - 24 November 2012, 14:35
RE: Traps - by Straight Shooter - 24 November 2012, 17:01
RE: Traps - by Pagan-Mist - 24 November 2012, 18:11
RE: Traps - by bigpaul - 24 November 2012, 18:25
RE: Traps - by Pagan-Mist - 24 November 2012, 18:44
RE: Traps - by Highlander - 24 November 2012, 21:41
RE: Traps - by UncleFester - 30 November 2012, 18:49
RE: Traps - by Wildman - 30 November 2012, 21:07
RE: Traps - by Wildman - 30 November 2012, 22:55
RE: Traps - by UncleFester - 1 December 2012, 12:05
RE: Traps - by Wildman - 1 December 2012, 19:28
RE: Traps - by UncleFester - 1 December 2012, 20:27
RE: Traps - by Skean Dhude - 30 November 2012, 23:26
RE: Traps - by bigpaul - 1 December 2012, 12:16
RE: Traps - by Skean Dhude - 2 December 2012, 12:53
RE: Traps - by UncleFester - 2 December 2012, 17:57
RE: Traps - by Tibbs735 - 2 December 2012, 18:07
RE: Traps - by Wildman - 2 December 2012, 18:30
RE: Traps - by Skean Dhude - 2 December 2012, 19:01
RE: Traps - by Wildman - 2 December 2012, 19:30
RE: Traps - by NorthernRaider - 2 December 2012, 20:10

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