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Traps
2 December 2012, 19:30,
#20
RE: Traps
(2 December 2012, 19:01)Skean Dhude Wrote: Wildman,

Have you tried shooting those containers. Unlike the movies they don't explode. You need something else to trigger them. I've tried tracers but they didn't work either. Project stalled but awaiting some ideas.

oops, lol. no i havent tried shooting one. just some ideas. erm........what if you turned one on its side, poored glue and then dropped loads of fire steel shavings in a centre target? if it was a full metal jacket it might do the job. hey if u come up with anything give us a shout and i'll do the same.
he never planned to fail, he just failed to plan. like lambs to the slaughter the wolfs look down from the hill tops. we are those wolfs!!!
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Messages In This Thread
Traps - by Metroyeti - 24 November 2012, 14:35
RE: Traps - by Straight Shooter - 24 November 2012, 17:01
RE: Traps - by Pagan-Mist - 24 November 2012, 18:11
RE: Traps - by bigpaul - 24 November 2012, 18:25
RE: Traps - by Pagan-Mist - 24 November 2012, 18:44
RE: Traps - by Highlander - 24 November 2012, 21:41
RE: Traps - by UncleFester - 30 November 2012, 18:49
RE: Traps - by Wildman - 30 November 2012, 21:07
RE: Traps - by Wildman - 30 November 2012, 22:55
RE: Traps - by UncleFester - 1 December 2012, 12:05
RE: Traps - by Wildman - 1 December 2012, 19:28
RE: Traps - by UncleFester - 1 December 2012, 20:27
RE: Traps - by Skean Dhude - 30 November 2012, 23:26
RE: Traps - by bigpaul - 1 December 2012, 12:16
RE: Traps - by Skean Dhude - 2 December 2012, 12:53
RE: Traps - by UncleFester - 2 December 2012, 17:57
RE: Traps - by Tibbs735 - 2 December 2012, 18:07
RE: Traps - by Wildman - 2 December 2012, 18:30
RE: Traps - by Skean Dhude - 2 December 2012, 19:01
RE: Traps - by Wildman - 2 December 2012, 19:30
RE: Traps - by NorthernRaider - 2 December 2012, 20:10

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