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Introducing a new local currency after an event
7 October 2011, 10:21,
#54
RE: Introducing a new local currency after an event
"Money is the root of all evil" should really be phrased as "Greed and the desire to accumulate possessions in preference to treating others fairly and as you would like others to treat you is the cause of most evil" but the former rolls off the tongue more easily.
Greed will continue just fine in a barter society without money.
Doctor Prepper: What's the worst that could happen?
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RE: Introducing a new local currency after an event - by Skvez - 7 October 2011, 10:21

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