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medieval artillery.
4 May 2014, 12:05,
#7
RE: medieval artillery.
Assuming you have the space, the issues I see are:

1. Accuracy
2. Reloading time (ie: a slow process)
3. 'How many people' would it take to reload/then operate the slingshot? Just think if each of them had a bow, and could shoot say 6 -10 arrows each in the time it takes to fire your slingshot, then you could do some serious damage to a mob!!
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Messages In This Thread
medieval artillery. - by Danzord - 4 May 2014, 10:38
RE: medieval artillery. - by bigpaul - 4 May 2014, 10:44
RE: medieval artillery. - by Jace - 4 May 2014, 11:21
RE: medieval artillery. - by Devonian - 4 May 2014, 11:30
RE: medieval artillery. - by bigpaul - 4 May 2014, 11:35
RE: medieval artillery. - by Danzord - 4 May 2014, 11:54
RE: medieval artillery. - by Devonian - 4 May 2014, 12:05
RE: medieval artillery. - by Danzord - 4 May 2014, 12:44
RE: medieval artillery. - by bigpaul - 4 May 2014, 12:52
RE: medieval artillery. - by Devonian - 4 May 2014, 13:08
RE: medieval artillery. - by Midnitemo - 4 May 2014, 15:09
RE: medieval artillery. - by Devonian - 4 May 2014, 15:50
RE: medieval artillery. - by Midnitemo - 4 May 2014, 15:52
RE: medieval artillery. - by Steve - 4 May 2014, 16:28
RE: medieval artillery. - by Scythe13 - 4 May 2014, 17:21
RE: medieval artillery. - by Tartar Horde - 4 May 2014, 22:04

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