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The Dangers of Rebuilding Society
8 May 2014, 15:06,
#3
RE: The Dangers of Rebuilding Society
It will be impossible to rebuild civilization
It has often been said that, if the human species fails to make a go of it here on Earth, some other species will take over the running.

We have, or soon will have, exhausted the necessary physical prerequisites so far as this planet is concerned. With coal gone, oil gone, high-grade metallic ores gone, or at the least near impossible to get at without the power sources that we have now, no species however competent can make the long climb from primitive conditions to high-level technology. This is a one-shot affair.

A society increasing in complexity does so as a system. That is to say, as some of its interlinked parts are forced in a direction of growth, others must adjust accordingly. For example, if complexity increases to regulate regional subsistence production, investments will be made in hierarchy, in bureaucracy, and in agricultural facilities (such as irrigation networks). The expanding hierarchy requires still further agricultural output for its own needs, as well as increased investment in energy and minerals extraction. An expanded military is needed to protect the assets thus created, requiring in turn its own sphere of agricultural and other resources. As more and more resources are drained from the support population to maintain this system, an increased share must be allocated to legitimization or coercion. This increased complexity requires specialized administrators, who consume further shares of subsistence resources and wealth. To maintain the productive capacity of the base population, further investment is made in agriculture, and so on.

Of course, many of the survivors will want to rebuild civilization. The nature of catabolic collapse, however, will leave them with precious little to start with. As a self-reinforcing cycle, catabolic collapse is as unstoppable as the anabolic growth that currently drives us into ever-greater complexity. Both are self-reinforcing feedback loops, and both must run their course before any other direction can be taken. So we need not consider the case of an “interrupted” collapse, where civilization is rebuilt from the remains of the old. This will not be a return to the Dark Ages; it will be a return to the Stone Age.

How we be so sure of this?
The current state of civilization is dependent on resources that are now so depleted, that they require an industrial infrastructure already in place to gather those resources. When coal was first used as a fuel, it could simply be picked off the ground. Those surface deposits were quickly used up. When those were gone, coal mining began. It was more costly, but as coal became a necessary fuel, the cost was justified. The shallowest mines were exploited first. As they ran out, miners turned to deeper and deeper mines. Today’s mines are often hundreds of feet below ground, with access tunnels that must burrow through miles of earth. Mining so far below the earth is a dangerous job, made possible only by industrial machinery for ventilation, stabilization, and digging. We can fetch this fossil fuel only because we have fossil fuels to put to the task.

Again, the issue of peak oil leaves significant quantities of oil still in the ground. But it is deep in the earth, or under the sea, and often of a poorer quality, requiring more refinement. We can drill and refine this oil only because we have industrial equipment to build rigs and power refineries for the task. Any interruption in our civilization’s supply of fossil fuel would require any effort to rebuild civilization to start from scratch. Catabolic collapse is precisely such an interruption.

Civilization, as we have seen, is only possible through agriculture, because only agriculture allows a society to increase its food supply–and thus its population–and thus its energy throughput–and thus it’s complexity–so arbitrarily.

That level of complexity provides the agricultural society the ability to achieve other levels of complexity, such as crafting metal tools, state-level government, and advanced technology. Civilization only began when agriculture became possible, but does that mean that civilization can only appear based on agriculture? Yes, it does. Every culture must have some means of gathering food, and every means of gathering food can be placed into one of two categories: those where the people produce their own food, i.e., “cultivation,” and those where they do not.

The latter is referred to as “foraging.” There is an enormous diversity under that heading–far more than deserves such a bland, umbrella term, but all such forms share a number of things in common. Because the amount of food they consume depends on the amount of food available in their ecosystem, there is a caloric limit of how much they can consume. They cannot raise their food supply, because their food supply is not under their control. Cultivators can be further subdivided between those who operate above, and below, the point of diminishing returns. Below the point of diminishing returns, cultivators are called horticulturalists. Horticulture also places a caloric limit–however many calories can be produced below the point of diminishing returns. To produce more than this would require working above the point of diminishing returns, at which point they cease to be horticulturalists, and instead become agriculturalists. Agriculturalists can increase the number of calories they produce simply by increasing their inputs–thus, only agriculturalists can arbitrarily increase their energy throughput, so only agriculturalists can start a civilization.

Given that, how plausible is agriculture after the collapse?
Again, all but impossible. Plants, like any other organism, takes in nutrients, and excrete wastes. For plants, those are nutrients they take out of the soil, and waste they put into the soil. In nature, what one plant excretes as waste, another takes in as nutrients. They balance each other, and all of them thrive. But monoculture–planting whole fields of just one crop–sets fields of the same plant, all bleeding out the same nutrients, all dumping back in the same wastes. It is precisely the same effect as filling an empty room with people and sealing it completely off. Eventually, the entire room will be full of carbon dioxide, and there will be no more oxygen. Monoculture does to topsoil what locking yourself in a garage with your car engine running does to a human.
In 1988, the annual soil loss due to erosion was twenty-five billion tons and rising rapidly. Erosion means that soil moves off the land. An equally serious injury is that the soil’s fertility is exhausted in place. Soil exhaustion is happening in almost all places where civilization has spread. This is a literal killing of the planet by exhausting its fund of organic fertility that supports other biological life. Fact: since civilization invaded the Great Plains of North America one-half of the topsoil of that area has disappeared.

As that happened, we also invented ever more powerful petrochemical fertilizers to offset the death of the soil, giving the illusion that all was well. The Dust Bowl arose because our innovation was outpaced by the devastation. We quickly got back on top of it, leading us to the current situation. The Great Plains are essentially a desert. We grow most of the world’s corn on a thick layer of oil we have laid over its soil, long ago bled to death by the first wave of farmers in America.

The Fertile Crescent was not always a cruel joke. It was turned into a desert by agriculture in the very same way. At the moment, 40% of the earth’s surface is covered in farmland; most of that is no longer arable after being farmed for so long. Of the 60% that remains, most of it was never arable to begin with–that is why it was not farmed.

However, this is complicated by the more recent trend of global warming. Mounting evidence suggests that the massive increases in the scale of anthropogenic (Human impact on the environment) atmospheric change introduced by the Industrial Revolution may not simply have offset the earth’s natural cooling trend, but may have begun to reverse it. Regardless of which scenario follows the collapse, ice age or global warming, the one thing that will not be possible is a continuation of the status quo. No matter what follows, we will see the end of the Holocene, and with it, the end of any climate capable of supporting agriculture on any significant scale.

We are therefore talking about a complete break with the end of our current civilization. Whole generations will pass before it becomes feasible again. What, then, of the distant future, when another interglacial occurs, or when global warming stabilizes? Will we be able to rebuild civilization then?

After the passage of millennia, the soil may well heal itself, and the necessary climate may return. In that scenario, agriculture may be possible in those same areas, and under the same conditions, that it first occurred. Flood plains at a given climate are necessary. It needs to be an annual flood, and it needs to deposit new soil, to compensate for the depletion of the soil on a regular basis–but not so regular that the fields are flooded while the crops are still growing. And, they will need to exist in areas where domesticable plants live. All in all, a very precise set of circumstances already.

If agriculture does begin in such areas (and there can only be a dozen or less in the whole world), they will find themselves limited below a ceiling we did not suffer. In the course of our civilization, we used up all of the surface and near-surface deposits of all the economically viable metals on earth. The simple physical property of pounds per square inch will limit the technology of our little kingdoms to the Neolithic. No plow, however ingenious, can ever be made out of rock. In some directions, complexity will be allowed to flourish. In other directions–particularly lever-based machines, tools, and weapons–we will be very tightly circumscribed by the lack of any feasible materials. That limitation on technological complexity will necessarily limit all other forms of complexity, while some levels can gain complexity at the expense of others, that can only happen within certain parameters. This is why the Neolithic never saw state-level governments; only with the beginning of the Bronze Age did we see that development.

Likewise, the lack of metals will continue to limit technological development after the collapse–and by limiting technological development, it will limit all other forms of complexity.

The role of human ingenuity is marvellous, but not all-encompassing. Not every problem can be solved simply by the application of wits. Ambition and wits existed in plenty throughout the Palaeolithic, (Palaeolithic Age, Era or Period is a prehistoric period of human history distinguished by the development of the most primitive stone tools discovered (Grahame Clark's Modes I and II), and covers roughly 99% of human technological prehistory) yet we never developed the technology or complexity necessary to build a civilization, because complexity advances as a single thing, and always as a function of energy. The lever and the wedge are ultimately necessary–in the form of the plow and the sword–but these are not effective unless made of a material that can withstand sufficient pressure. The only such materials on earth are metals now buried so deep underground that only an industrial infrastructure can fetch them.

Our future Neolithic kingdoms will thus be constrained by problems of scale inherent to such low levels of complexity, lacking the technology to communicate quickly or easily, without effective weapons to suppress rebellion, without complex bureaucracies to administer large territories. They will effectively be limited to small city-states, incapable of expanding beyond that for the same problems of scale that inhibited so many of the civilizations of Mesoamerica, but more so.

There is the minor question of civilization’s waste, however. While mining the earth for metals may not be possible, mining our waste may be far more feasible. Of course, unattended metals rust quickly, and become unusable after a generation. However, our landfills preserve the garbage within remarkably. Might potential future civilizations mine landfills for new metals? There is, of course, an inherent limitation to such a proposition, in that the rate of that resource’s replenishment is zero. Even fossil fuels have some replenishment rate. Any such resources will quickly be depleted–such a civilization might have a chance for a brief flash of glory, barely entering something akin to a Bronze Age level of complexity before burning itself out.

With the passage of geological ages, though, this will pass. Fossil fuels will be replenished, and metal ores will rise to the surface. After ages of the earth have passed, and another ice age comes, and then an interglacial, then, if there are still humans so far into the future–this is a matter of at least tens of millions of years, far longer than humans have so far survived–then there might be another opportunity to rebuild civilization then, but that will be the first chance we have of rebuilding after this collapse, and that is if we as a species manage to survive that long.

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RE: The Dangers of Rebuilding Society - by John - 8 May 2014, 15:06

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